Category: Game Design & Art

Animosity is a game concept that I came up with while I was in college. It is a game that I intend to produce one day if the puzzle pieces fit properly to make that possible.

Read it Now!

I created this character as a side project while going to school to learn and practice texturing and normal mapping with Zbrush.

Read it Now!

This low-poly asset project was one of the models I created when I was trying to do at least one full model per day.

Read it Now!

I decided I was going to create an environment with the top couple floors of 4 huge futuristic buildings, where the players leapt between them while fighting.

Read it Now!

This was my very first attempt at a character model and I chose one of the main protagonists of Animosity (my original game design project) to be the subject.

Read it Now!