I created this character as a side project while going to school to learn and practice texturing and normal mapping with Zbrush.
Categories: Game Dev
I created this character as a side project while going to school to learn and practice texturing and normal mapping with Zbrush.
This low-poly asset project was one of the models I created when I was trying to do at least one full model per day.
An environment with the top couple floors of four futuristic skyscrapers, where players fight while leaping between them.
For my first attempt at a character model I chose Neza, the protagonists of Animosity (my original game project).